Table of Contents
Continuous build is an incubating feature. This means that it is incomplete and not yet at regular Gradle production quality. This also means that this Gradle User Guide chapter is a work in progress.
Typically, you ask Gradle to perform a single build by way of specifying tasks that Gradle should execute. Gradle will determine the actual set of tasks that need to be executed to satisfy the request, execute them all, and then stop doing work until the next request. A continuous build differs in that Gradle will keep satisfying the initial build request (until instructed to stop) by executing the build when it is detected that the result of the previous build is now out of date. For example, if your build compiles Java source files to Java class files, a continuous build would automatically initiate a compile when the source files change. Continuous build is useful for many scenarios.
A continuous build can be started by supplying either the
-t switches to Gradle, along with the list of tasks, switches and arguments that define the work to do. For example,
gradle build --continuous. This will have the same effect as running
gradle build, but instead of Gradle exiting when done, it will wait for changes to the build inputs. When a change occurs,
gradle build will be automatically executed again and the process repeats.
If Gradle is attached to an interactive input source, such as a terminal, the continuous build can be exited by pressing
CTRL-D (On Microsoft Windows, it is required to also press
CTRL-D). If Gradle is not attached to an interactive input source (e.g. is running as part of a script), the build process must be terminated (e.g. using the
kill command or similar). If the build is being executed via the Tooling API, the build can be cancelled using the Tooling API’s cancellation mechanism.
Task implementations declare their file system inputs by annotating their properties with
InputFiles and other similar annotations. Please see Section 19.10, “Up-to-date checks (AKA Incremental Build)” for more information.
At this time, only changes to task inputs are noticed. Gradle will start watching for changes just before the task starts to execute. No other changes will initiate a build. For example, changes to build scripts and build logic will not initiate build. Likewise, changes to files that are read during the configuration of the build, not the execution, will not initiate a build. In order to incorporate such changes, the continuous build must be restarted manually.
Consider a typical build using the Java plugin, using the conventional filesystem layout. The following diagram visualizes the task graph for
The following key tasks of the graph use files in the corresponding directories as inputs:
Assuming that the initial build is successful (i.e. the
build task and its dependencies complete without error), changes to files in, or the addition/remove of files from, the locations listed above will initiate a new build. If a change is made to a Java source file in
src/main/java, the build will fire and all tasks will be scheduled. Gradle’s incremental build support ensures that only the tasks that are actually affected by the change are executed.
If the change to the main Java source causes compilation to fail, subsequent changes to the test source in
src/test/java will not initiate a new build. As the test source depends on the main source, there is no point building until the main source has changed, potentially fixing the compilation error. After each build, only the inputs of the tasks that actually executed will be monitored for changes.
Continuous build is in no way coupled to compilation. It works for all types of tasks. For example, the
processResources task copies and processes the files from
src/main/resources for inclusion in the built JAR. As such, a change to any file in this directory will also initiate a build.
There are several issues to be aware with the current implementation of continuous build. These are likely to be addressed in future Gradle releases.
Gradle starts watching for changes just before a task executes. If a task modifies its own inputs while executing, Gradle will detect the change and trigger a new build. If every time the task executes, the inputs are modified again, the build will be triggered again. This isn’t unique to continuous build. A task that modifies its own inputs will never be considered up-to-date when run "normally" without continuous build.
If your build enters a build cycle like this, you can track down the task by looking at the list of files reported changed by Gradle. After identifying the file(s) that are changed during each build, you should look for a task that has that file as an input. In some cases, it may be obvious (e.g., a Java file is compiled with
compileJava). In other cases, you can use
--info logging to find the task that is out-of-date due to the identified files.
Due to class access restrictions related to Java 9, Gradle cannot set some operating system specific options, which means that:
On Mac OS X, Gradle will poll for file changes every 10 seconds instead of every 2 seconds.
On Windows, Gradle must use individual file watches (like on Linux/Mac OS), which may cause continuous build to no longer work on very large projects.
The JDK file watching facility relies on inefficient file system polling on Mac OS X (see: JDK-7133447). This can significantly delay notification of changes on large projects with many source files.
Additionally, the watching mechanism may deadlock under heavy load on Mac OS X (see: JDK-8079620). This will manifest as Gradle appearing not to notice file changes. If you suspect this is occurring, exit continuous build and start again.
On Linux, OpenJDK’s implementation of the file watch service can sometimes miss file system events (see: JDK-8145981).
Creating or removing symbolic link to files will initiate a build.
Modifying the target of a symbolic link will not cause a rebuild.
Creating or removing symbolic links to directories will not cause rebuilds.
Creating new files in the target directory of a symbolic link will not cause a rebuild.
Deleting the target directory will not cause a rebuild.